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3D Textures & Materials Price in 2025: Full Breakdown for Game Developers

September 17, 2025

To start with some hard numbers: Newzoo’s latest forecast confirms the global video game market is expected to generate around $187.7 billion in 2024, with steady growth into 2025 and beyond — an indicator of how essential polished art assets are to any successful project. High-quality 3D textures & materials price matters — not just for looks but for player immersion, brand trust and asset longevity across platforms.

Whether you’re planning a cozy indie project or a sprawling AAA landscape, knowing the current 3D textures & materials cost lets you plan your pipeline properly and partner confidently with outsourcing teams. Below, we dig deeper into how pricing breaks down, how to manage a 3D textures & materials budget and how smart art strategy helps optimize spend.

And this isn’t just theory — player feedback backs it up. On platforms like Steam, “visual polish” and “graphics quality” are among the most common tags in positive reviews. On the flip side, titles that reuse obvious tiling or ship with muddy textures often take hits in ratings. That impact on visibility and sales makes the 3D textures & materials rate more than just a technical detail — it’s a business-critical decision.

The Prices of 3D Textures and Materials

Prices are obviously quite different for more complex works and more particular work requires for some styles. Have a look at our comparison table of costs for various types of services for texture work.

A comparison table to help you out:

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Game Materials & Textures Pricing Overview
Estimated budgets for hand-painted, PBR, and complex texture sets.
Materials & Textures — Cost & Rates

Below are common pricing ranges for custom texture creation. Rates vary by resolution, complexity, and intended platform (mobile, console, AAA).

Type Price Range (USD)
Hand-painted material $300–600
PBR realistic material (Substance/Designer) $600–1,200
Complex texture set (tileables, trimsheets) $1,500–2,500

Need a custom quote? Email us at hello@rocketbrush.com with your project details and we'll get back to you as soon as possible.

What’s Behind 3D Textures & Materials Cost?

Texture work by RocketBrush Studio
Our texture work for an internal project, No Way Out | Artwork by RocketBrush Studio

Several factors shape the 3D textures & materials rate, including art style, technical complexity and asset scale. Here’s a breakdown of what each tier really means:

  • Hand-painted material ($300–600): Ideal for stylized games with artistic flair. These materials usually feature unique brushwork, custom color accents and intentional imperfections.

  • PBR realistic material ($600–1,200): Built in Substance Designer or similar tools and crafted for physically-based rendering workflows — these require accurate roughness, metallic, normal and sometimes height maps with realistic surface detail.

  • Complex texture set (tileables, trimsheets $1,500–2,500): Created for modular environments, these require technical finesse — designing seamless tiles, optimizing for texture atlases and ensuring clean UV layout integration across multiple assets.

The budget for 3D textures & materials reflects not just the art but also the time involved. A single hand-painted cobblestone texture might take two to three days to create, while a large trimsheet for sci-fi environments could take up to two weeks, especially if revisions and shader tests are needed. 

Beyond creation, there’s also QA: checking for seams, verifying how the texture behaves under dynamic lighting and ensuring smooth tiling in-engine. All of this adds hidden hours to the final 3D textures & materials cost.

Planning Your 3D Textures & Materials Budget Effectively

A solid 3D textures & materials budget emerges from smart prioritization and project scope awareness:

  • Project scale matters: A small mobile game might only need a handful of materials — keeping costs lean. A sprawling AAA project needs hundreds, each optimized for different contexts.
  • Style vs performance trade-off: Stylized aesthetics often cost less in technical polish. Hyper-realistic surfaces need meticulous micro-detail, accurate specular and PBR calibration, raising your 3D textures & materials cost.
  • Reuse pays dividends: Trim sheets and tileables boost ROI — one costlier texture set serves many assets, lowering per-asset spend in your 3D textures & materials budget.

To illustrate: an indie studio building a farming sim might spend around $10,000 total on texture work, covering the whole game with reusable stylized materials. By contrast, a mid-sized open-world RPG can easily cross six figures with entire teams dedicated to texture production. Planning your 3D textures & materials cost upfront prevents production bottlenecks and protects your overall art budget.

What Drives Up The Rate — And How To Control It

Additional texture work by RocketBrush Studio for internal project.
Some texture work for low-poly stylized adventure | Artwork by RocketBrush Studio

Here’s what may inflate pricing, so you can control them:

  • Revision cycles cost time: More feedback rounds mean more artist hours — each one bumps up the 3D textures & materials price.
  • Engine-specific tweaking needed: Unity or Unreal setups may require different shader tweaks or packing strategies, adding to the 3D textures & materials cost.
  • Licensing differences matter: Fully custom assets cost more. Semi-exclusive libraries reduce costs but may limit creative control.
  • Delivery depth impacts price: Raw texture files cost less. Plug-and-play, game-ready shaders packaged per engine cost more.

Platform differences also add hidden weight. A texture that works perfectly on PC might require compression and optimization to perform smoothly on a Switch build. Conversely, PC-focused projects may demand higher-res versions to meet player expectations. Accounting for these early keeps the 3D textures & materials budget predictable.

Stretching Your 3D Textures & Materials Budget Smartly

A few practical strategies help you do more with less:

  • Bundle materials: Ordering in batches can lower per-material rates by maximizing artist workflow efficiency.
  • Focus fidelity where it counts: Spend more on hero assets like characters and focal props. Backgrounds can afford lower detail — saving overall 3D textures & materials cost.
  • Leverage asset reuse: Strong trimsheets and tileables do double duty — cutting asset volume without sacrificing visual cohesion.
  • Choose the right partner: A specialist art studio understands both art and performance — so your 3D textures & materials cost translates to quality that fits your pipeline.

Another angle is in-house vs outsourcing. Keeping texture artists on staff ensures faster feedback loops and tighter integration with your team’s style. But maintaining salaries, software licenses and hardware is expensive if you don’t need textures year-round.

 Outsourcing, on the other hand, may raise the per-asset 3D textures & materials rate but saves dramatically on overhead while giving you access to specialists who can ramp up or down with your project schedule.

Why Investing In Surface Quality Pays Off

In 2025, developers and players recognize visual polish faster than ever. A single bad material — stretched UVs, blurry normals — can break immersion instantly. By allocating budget toward strong texture work, you're:

  • Elevating player immersion: Good surface detail anchors realism and stylized tone alike.
  • Protecting long-term value: Well-constructed materials serve across sequels, DLC and updates.
  • Supporting efficient workflows: With clean textures and formats, your art team works faster and more predictably.

Industry examples underline this point. Fans praised the stonework and surface detail in Elden Ring for enhancing world believability, while Cyberpunk 2077 was initially criticized for obvious texture repetition and inconsistency in environmental assets. These comparisons show that investing properly in the 3D textures & materials budget can directly shape how your game is perceived at launch.

If you're shaping your 3D textures & materials cost plan and want a realistic estimate or help designing your texture roadmap, reach out to us at hello@rocketbrush.com — we’ve seen how polished surfaces help games stand out while staying on budget.

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