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Game Animation 2D in Spine and AfterEffects

Game Art Outsourcing Studio
Game Animation 2D in Spine & AfterEffects – RocketBrush Studio
RocketBrush Studio is a full-cycle game art outsourcing company. We create high-quality 2D Game Art, Animation in Spine and AfterEffects, Character Art and Cinematic Trailers for mobile and PC games. Push forward your game development by outsourcing us your game animation production and get top-notch animated assets for your project.

Game Animation Services

Full-cycle 2D animation in Spine for your game:
Spine Animation in 2D
Order 2D Animation in Spine for your mobile or free-to-play game from the initial sketches to the complete animated assets or top cinematic trailers
Frame-by-Frame Animation
Classical animation to make your game visually attractive and fascinating to play. Frame-by-Frame Animation is a popular choice of today's game developers.
Character Animation
Breathe life into your game characters and make them engaging for your players. Character Animation in our studio is a job that is always done with respect to deadlines and high quality.
We would also love to help you with the following services
2D Art & Animation
Your game will be provided with everything needed: top-notch game art in any style, realistic animation, eye-catching VFX and marketing materials (including video)
3D Art & Animation
From concept art services to 3D modeling, rigging, animation and rendering. Characters, props, visual effects - exported or pre-rendered
UI Design
Vibrant and functional interfaces from idea to the last icon with attention to user experience and technical requirements
Integration & Testing
We prepare assets, import them into your game engine and deliver in a format of your choice; perform quality assurance and usability testing

Get in Touch

We are glad to learn more about your game and provide an estimate for your project
To do this – just put your request in the form below:
Link to your project info (optional)

Or drop us a message:
hello@rocketbrush.com
Skype: RocketBrushTeam


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